How to Pause the game by implementing Time.timeScale.
Code Used (Javascript)
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var paused : boolean = false;
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function Update () {
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if(Input.GetButtonUp("Jump")){
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if(!paused){
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Time.timeScale = 0;
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paused=true;
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}else{
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Time.timeScale = 1;
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paused=false;
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}
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}
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}